Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(318 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks3
Other acceleration1
Commander Draw Engine (Felothar the Steadfast provides card draw)+15ā
Draw engines8
Cantrips & burst draw2
Recursion1
Value engines3
Spot removal8
Board wipes5
Stax & hate2
Mana Acceleration (14 sources)+4ā
Fetchlands2
Dual & shock lands3
Premium utility lands3
Utility lands8
Taplands5
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 9 evasion enablers, aristocrats engine, 4 damage multipliers+25ā
Synergy pieces3
Win conditions2
Combat threats12
Sacrifice outlets1
Drain effects1
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more āā
Power level 4.7 ā Bracket 3
Interaction85Mana base84Threats84
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
ā
Game changers 1
āMass land denial ā none
ā2-card combo ā none
āExtra turns ā none
Themes10 total
Defenders/Walls25 cards
25 defenders/walls. Build an impenetrable wall, then convert to damage.
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.