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HomeExplore decksCommanders
G

Selvala, Heart of the Wilds

viapasted list·1 view·4h ago

Power level

5.2±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence356 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy+5ⓘ
Fast mana1
Mana rocks3
Mana dorks4
Land ramp11
Other acceleration2
Minor treasure1
Other acceleration1
Commander Draw Engine+10ⓘ
Commander Synergy+3ⓘ
Tutors7
Draw engines7
Cantrips & burst draw4
Recursion4
Value engines7
Artifact/enchantment removal3
Spot removal4
Graveyard hate2
Protection3
Soft interaction1
Mana Acceleration+15ⓘ
Mono-Color Powerhouse Lands+1ⓘ
Fetchlands4
Utility lands9
Taplands1
Basic lands1
Combat Damage Synergy+25ⓘ
Synergy pieces2
Win conditions7
Combat threats10
Sacrifice outlets1
Token generators6
Enablers1
Other3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2+Game Changers 1→ Bracket 3

0.2 above Bracket 2 ceiling (5)

1.8 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

AggroCore (16 cards)

16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Stompy / Big ManaCore (15 cards)

15 high-impact creatures. Ramp into massive threats that dominate the board.

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+1/+1 CountersCore (12 cards)

12 counter synergies. Grow creatures over time for massive threats.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.