8.9±0.4
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.7
High confidence596 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana6
Mana rocks1
Land ramp1
Other acceleration3
Treasure generators1
Tutors9
Draw engines3
Cantrips & burst draw7
Recursion3
Value engines7
Counterspells3
Spot removal5
Board wipes1
Stax & hate2
Protection6
Mana Acceleration (11 sources)+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands9
+8
+8
+8
+8
+8
+8
+8
+5
+5
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands4
+5
+5
+5
+4
Utility lands5
+2
+2
+2
+2
Taplands4
+3
+2
+2
+2
Basic lands2
+4
+5
11 Combo Families (11 lines, Consistency: 92%)+72ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces19
Synergy pieces2
Drain effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.9 → Bracket 4
Threats97Mana base93Consistency88
1.9 above Bracket 3 ceiling (7)
0.1 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
2-card combo 5
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Storm13 cards
13 storm synergies. Chain spells for exponential value.
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Blink/Flicker15 cards
15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Wizard Tribal13 cards
13 wizard creatures detected. Tribal synergies can create powerful board states.
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History
No history yet
Each time you re-analyze or sync from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.