Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
Commander
No commander provided8.0±0.5
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.5
Medium confidence534 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks1
Land ramp2
Other acceleration1
Treasure generators2
Low Land Count−20ⓘ
Tutors3
Draw engines5
Recursion7
Value engines7
Spot removal8
Graveyard hate1
Board wipes2
Stax & hate4
Edict effects2
Protection4
Low Land Count−20ⓘ
Fetchlands5
Dual & shock lands6
Premium utility lands2
Utility lands8
Taplands1
Basic lands2
10 Combo Families+61ⓘ
Combat Damage Synergy+2ⓘ
Combo pieces8
Synergy pieces6
Win conditions1
Combat threats3
Drain effects7
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.0+Game Changers 5→ Bracket 4
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 5
Minimum Bracket 4
✓
2-card combo 10
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Lifegain35 cards
35 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
,,,,
Lifedrain18 cards
18 lifedrain effects. Drain opponents' life while gaining life.
,,,,
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,