upgrade clara iroh

Commander
5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence417 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10
Fast mana2
1+10
2R+5
Mana rocks2
2+6
2+4
Other acceleration2
2+6
2+6
Treasure generators3
2R+4
2W+2
3RW+9
Minor treasure1
R+8
Draw engines10
W+8
W+5
1W+5
2+4
2W+6
2W+5
2W+1
2WW+5
3W+4
3R+3
Cantrips & burst draw5
W+6
1W+3
2W+5
2R+4
2RW+1
Value engines5
2+5
2W+2
2W+2
3RR+2
5R+1
Synergy support2
2W+1
3W+1
Spot removal8
W+4.9
W+3.6
W+1.6
WW+6.4
2R+2.5
1WW+2.5
2W+0.2
3R+0.4
Board wipes2
4WW+0.4
4WWW+3.6
Stax & hate2
2W+0.8
1W4WW+0.2
Protection2
1W+2.5
XWW+0.8
Soft interaction1
1R+2.5
Two-Color Powerhouse Lands (3)+5
Fetchlands2
+8
+5
Dual & shock lands3
+6
+5
+4
Premium utility lands2
+6
+5
Utility lands13
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+1 more
Taplands2
3W+2
+2
Basic lands2
+7
+7
Combat Damage Synergy: token swarm strategy, 3 token doublers, 4 extra combats, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25
Commander Synergy (1 groups)+1
Synergy pieces15
1+8
XWW+4
XWW+2
2W+5
2R+5
2W+4
2W+4
2W+2
2W+1
4+9
3W+7
2WW+6
+3 more
Win conditions6
3R+5
4R+6
3RR+5
3R/WR/W+5
5R+1
5RRR+6
Combat threats8
3R+10
2RR+5
2RW+1
3W+1
4R+2
3RW+2
5R+2
5WW+5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Threats96Mana base83Consistency79

0.9 above Bracket 2 ceiling (5)

1.1 below Bracket 4 threshold (7)

Game Changers are present, but the power level already places this deck in Bracket 3.

Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Legends Matter14 cards

14 legendary synergies. Legends in the deck grow stronger together.

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Lifegain12 cards

12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Human Tribal10 cards

10 human creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.