Commander
No commander provided5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(377 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (42% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Mana dorks5
Land ramp8
Other acceleration4
Treasure generators1
Tutors4
Draw engines4
Cantrips & burst draw1
Recursion8
Value engines4
Counterspells1
Spot removal10
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (20 sources)+10ⓘ
Fetchlands2
Dual & shock lands11
Premium utility lands3
Utility lands7
Taplands3
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25ⓘ
Win conditions6
Combat threats2
Sacrifice outlets2
Drain effects4
Token generators2
Reanimation8
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Mana base92Threats81Speed78
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana31 cards
31 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.