The Ancient One

5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Deterministic combo linesHullbreaker Horror,Sol Ring
High confidence(370 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (37% CMC 5+)+-10
Fast mana2
Mana dorks1
Two-Color Mana Base (no fixing needed)+12
Two-Color Powerhouse Lands (1)+3
Dual & shock lands2
Premium utility lands1
Basic lands2
2 Combo(s) Detected (Consistency: 81%)+27
Combat Damage Synergy: token package, 1 evasion enabler, 1 damage multiplier+9
Win conditions1
Reanimation2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Threats93Mana base75Consistency71

1.1 above Bracket 2 ceiling (4.5)

0.9 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

Game changers 1
2-card combo
Mass land denial — none
Extra turns — none

Themes9 total

Stompy / Big Mana18 cards

18 high-impact creatures. Ramp into massive threats that dominate the board.

Graveyard/Reanimator15 cards

15 graveyard synergies. Use your graveyard as a second hand.

Aristocrats13 cards

13 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos2 total