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HomeExplore decksCommanders
WRG

Seventh Heaven

viaMoxfieldMoxfield·46 views·2h ago

Power level

5.1±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence353 pts
Estimated win turn
T6best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks1
Land ramp5
Treasure generators1
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors7
Draw engines6
Recursion6
Value engines2
Synergy support1
Artifact/enchantment removal1
Spot removal6
Board wipes2
Protection13
Fetchlands2
Dual & shock lands6
Premium utility lands4
Utility lands7
Taplands8
Basic lands3
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Synergy pieces23
Win conditions2
Combat threats5
Token generators2
Enablers1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1+Game Changers 2→ Bracket 3

0.1 above Bracket 2 ceiling (5)

1.9 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

VoltronCore (25 cards)

This deck equips or enchants the commander to deal commander damage.

,,,,
Human TribalCore (17 cards)

17 human creatures detected. Tribal synergies can create powerful board states.

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Blink / FlickerSupporting (8 cards)

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History4 snapshots

Grade

Power5.2→5.1-0.1
BracketB3→B3

Vectors

Velocity
58→54
-4
Consistency
86→86
—
Interaction
72→72
—
Efficiency
86→86
—
Lethality
88→88
—

Card Changes

Added (1)

Grade

Power5.2→5.2—
BracketB3→B3

Scoring recalculated with no card changes — results reflect engine updates or calibration adjustments.

Grade

Power4.2→5.2+1.0
BracketB3→B3

Vectors

Velocity
65→58
-7
Consistency
82→86
+4
Interaction
81→72
-9
Efficiency
87→86
-1
Lethality
69→88
+19

Card Changes

Added (14)

Removed (10)

Grade

Power5.0→4.2-0.8
BracketB3→B3

Vectors

Velocity
63→65
+2
Consistency
86→82
-4
Interaction
83→81
-2
Efficiency
87→87
—
Lethality
57→69
+12

Card Changes

Added (3)

Removed (3)