6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(470 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks6
Other acceleration5
Treasure generators2
Commander Draw Engine (Esper Sentinel provides card draw)+18ⓘ
Draw engines5
Cantrips & burst draw13
Counterspells2
Spot removal7
Board wipes2
Stax & hate2
Protection1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands7
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers+25ⓘ
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Combo pieces3
Synergy pieces11
Win conditions1
Combat threats2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Consistency91Threats88Mana base87
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Storm18 cards
18 storm synergies. Chain spells for exponential value.
Spellslinger13 cards
13 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.