Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(430 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana2
Sol Talisman+13
Mana rocks3
Other acceleration3
Treasure generators3
Tutors2
Draw engines5
Cantrips & burst draw9
Recursion3
Value engines1
Control Strategy Bonus (11.2 interaction cards)+16ⓘ
Counterspells7
Spot removal4
Graveyard hate1
Board wipes2
Stax & hate1
Fetchlands4
Dual & shock lands2
Premium utility lands3
Utility lands6
Taplands9
3 Combo(s) Detected (Consistency: 68%)+29ⓘ
Combo pieces5
Synergy pieces3
Win conditions2
Drain effects1
Token generators1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Mana base84Speed81Consistency81
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm10 cards
10 storm synergies. Chain spells for exponential value.