Commander
7.2±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(500 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Land ramp1
Other acceleration1
Treasure generators2
Draw engines7
Cantrips & burst draw11
Wheels5
Recursion1
Value engines3
Control Strategy Bonus (17.4 interaction cards)+30ⓘ
Counterspells8
Spot removal10
Artifact/enchantment removal1
Board wipes2
Stax & hate2
Protection1
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands4
Dual & shock lands4
Premium utility lands3
Utility lands8
Taplands4
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Combo pieces6
Synergy pieces4
Token generators4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Consistency93Interaction88Mana base86
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm9 cards
9 storm synergies. Chain spells for exponential value.