5.4±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence375 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks2
Mana dorks1
Land ramp6
Other acceleration6
Treasure generators1
Tutors3
Draw engines8
Cantrips & burst draw2
Recursion1
Value engines1
Counterspells6
Spot removal7
Board wipes2
Stax & hate2
Protection4
Mana Acceleration+4ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands10
Taplands4
Basic lands3
Combat Damage Synergy+25ⓘ
Synergy pieces10
Win conditions5
Combat threats5
Enablers1
Alternate win strategies1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4+Game Changers 3→ Bracket 3
0.4 above Bracket 2 ceiling (5)
1.6 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Dinosaur Tribal26 cards
26 dinosaur creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
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Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.