0.3 above Bracket 1 ceiling (3)
1.7 below Bracket 3 threshold (5)
This deck is built around assembling one or more infinite combo finishes.
9 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.