Commander
8.3±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(588 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana1
Mana dorks23
Land ramp9
Other acceleration1
Draw engines11
Cantrips & burst draw3
Recursion1
Value engines4
Spot removal7
Graveyard hate1
Board wipes1
Stax & hate2
Protection2
Mana Acceleration (34 sources)+15ⓘ
Fetchlands1
Dual & shock lands9
Premium utility lands5
Utility lands2
3 Combo Families (3 lines, Consistency: 100%)+35ⓘ
Combat Damage Synergy: 5 haste enablers, 1 evasion enabler+13ⓘ
Combo pieces7
Synergy pieces4
Win conditions2
Sacrifice outlets2
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.3 → Bracket 4
Speed96Threats93Mana base88
1.8 above Bracket 3 ceiling (6.5)
0.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elf Tribal37 cards
37 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies34 cards
34 low-cost creatures. Swarm the board and pump for lethal attacks.
Druid Tribal22 cards
22 druid creatures detected. Tribal synergies can create powerful board states.