EDH - RW Mabel, Heir to Cragflame

Commander
5.1±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence346 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8
Fast mana1
1+10
Mana rocks4
2+6
2+5
2+5
2+4
Mana dorks1
R+5
Land ramp2
2+5
3W+3
Other acceleration4
RW+4
2W+6
2W+1
2RW+1
Other1
1RW+1
Commander Synergy (1 groups)+2
Tutors6
W+8
R+7
1W+5
RW+4
1W+1
3+9
Draw engines5
WW+5
1W+5
2+1
3+10
1RW+5
Cantrips & burst draw1
R+1
Recursion4
3+1
2W+1
3WW+2
4WW+4
Value engines3
1+2
W+1
RW+3
Counterspells1
1W+6
Spot removal9
W+7
W+6
1+2
W+2
1W+5
RW+1
2W+5
2R+5
3WW+2
Board wipes3
4WW+5
4WW+5
8R+5
Protection11
W+1
2+6
RW+5
2+4
RW+3
1W+2
3+2
3+1
2WW+4
3W+3
4+1
Two-Color Mana Base (no fixing needed)+27
Mana Acceleration (12 sources)+2
Dual & shock lands1
+4
Premium utility lands1
+5
Utility lands5
+2
+2
+2
+2
+2
Taplands2
1R/W+2
+2
Basic lands2
+15
+8
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, 8 damage multipliers+25
Commander Synergy (1 groups)+2
Synergy pieces17
R+4
1+3
1+1
1R+4
2+2
RW+2
2+1
1R+1
2+1
1W+1
RW+1
2+1
+5 more
Combat threats4
2W+4
1RW+1
2R+1
3R+2
Drain effects1
R+6
Token generators2
3W+3
4WW+5
Other1
4WW+2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1 → Bracket 3
Interaction83Threats83Consistency77

0.1 above Bracket 2 ceiling (5)

1.9 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

,,,,
Voltron (Commander)19 cards

This deck is built around equipping or enchanting the commander for commander damage.

,,,,
Blink/Flicker9 cards

9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time you re-analyze or sync from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.