9.4±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.3
High confidence734 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana8
Mana rocks1
Mana dorks9
Other acceleration5
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors17
Draw engines4
Cantrips & burst draw2
Recursion2
Value engines2
Artifact/enchantment removal2
Spot removal3
Graveyard hate1
Stax & hate3
Protection9
Two-Color Powerhouse Lands+20ⓘ
Mana Acceleration+11ⓘ
Fetchlands7
Dual & shock lands4
Premium utility lands4
Utility lands8
Basic lands2
7 Combo Families+52ⓘ
Combat Damage Synergy+12ⓘ
Combo pieces11
Synergy pieces2
Combat threats1
Token generators1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.4 → Bracket 5
0.4 above Bracket 4 ceiling (9)
Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Markers
Learn more →✓
Game changers 10
Minimum Bracket 4
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Aggro (Commander)1 cards
This deck is built for aggressive, combat-focused gameplay.
Stax11 cards
11 stax pieces. Tax and restrict opponents' resources while breaking parity.
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Go-Wide / Weenies21 cards
21 low-cost creatures. Swarm the board and pump for lethal attacks.
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History1 snapshot
Grade
Power9.5→9.4-0.1
BracketB5→B5
Vectors
Velocity
95→96
+1
Consistency
97→97
—
Interaction
86→86
—
Efficiency
95→95
—
Lethality
95→95
—
Card Changes
Added (1)
Removed (1)
Combos:6→7+1