Imprison the Moon!

Commander
6.9±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence466 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10
Fast mana4
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration5
Tutors7
Draw engines7
Cantrips & burst draw3
Recursion3
Value engines15
Other1
Counterspells4
Spot removal7
Board wipes1
Stax & hate2
Protection3
Mono-Color Powerhouse Lands+11
Mana Acceleration+3
Fetchlands2
Utility lands15
Taplands4
Basic lands1
4 Combo Families+39
Combo pieces10
Win conditions2
Combat threats1
Sacrifice outlets1
Token generators1
Clone effects1
Extra turns1
Other3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.9+2-card combo 1 Bracket 3

1.9 above Bracket 2 ceiling (5)

0.1 below Bracket 4 threshold (7)

Game changers 2
Minimum Bracket 3
2-card combo 1
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes7 total

Clones18 cards

18 clone effects. Copy the best threats on the battlefield.

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Blink/Flicker10 cards

10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos8 total

  • 2-card combo · 1
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  • 3-card combos · 7
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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.