Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(282 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (76% CMC 0-2)+15ⓘ
Fast mana2
Mana rocks2
Land ramp2
Other acceleration2
Treasure generators1
Draw engines5
Cantrips & burst draw6
Recursion2
Value engines4
Spot removal13
Graveyard hate1
Stax & hate1
Two-Color Mana Base (no fixing needed)+31ⓘ
Utility lands5
Taplands2
Combat Damage Synergy: token package, aristocrats engine+14ⓘ
Synergy pieces2
Win conditions4
Sacrifice outlets3
Drain effects6
Token generators6
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Threats84Mana base75Interaction66
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies27 cards
27 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain22 cards
22 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Human Tribal21 cards
21 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.