Errant and Giada

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence736 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana10
Mana rocks4
Mana dorks1
Land ramp1
Other acceleration1
Treasure generators1
Tutors7
Draw engines10
Cantrips & burst draw2
Recursion1
Value engines2
Counterspells16
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate8
Protection3
Two-Color Powerhouse Lands (4)+15
Mana Acceleration+8
Fetchlands7
Dual & shock lands4
Premium utility lands3
Utility lands6
Taplands4
Basic lands1
4 Combo(s) Detected (Consistency: 100%)+40
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10
Combo pieces6

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5

1.0 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Game changers 14
Minimum Bracket 4
2-card combo 1
Mass land denial — none
Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Go-Wide / Weenies18 cards

18 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
Counter Control11 cards

11 counterspells. Control the stack and protect your win conditions.

,,,,
Stax9 cards

9 stax pieces. Tax and restrict opponents' resources while breaking parity.

,,,,

Combos4 total

  • 2-card combos · 4
  • +
  • +
  • +
  • +