Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(392 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Mana rocks9
Other acceleration4
Treasure generators1
Low Land Count (26/30)+-10ⓘ
Tutors1
Draw engines5
Cantrips & burst draw2
Recursion5
Counterspells1
Spot removal3
Graveyard hate1
Board wipes2
Stax & hate1
Protection3
Mana Acceleration (13 sources)+3ⓘ
Low Land Count (26/30)+-10ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands3
Utility lands9
Taplands4
1 Combo(s) Detected (Consistency: 47%)+18ⓘ
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12ⓘ
Combo pieces2
Synergy pieces4
Combat threats3
Drain effects1
Reanimation7
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats90Consistency87Mana base70
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Clones18 cards
18 clone effects. Copy the best threats on the battlefield.
Demon Tribal13 cards
13 demon creatures detected. Tribal synergies can create powerful board states.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.