Commander
7.2±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence508 pts
Estimated win turn
T4best
T6typical
T7+contested
Vector breakdown
Heavy Curve (30% CMC 5+)−10ⓘ
Fast mana5
+10
+7
+7
Mana rocks1
Mana dorks1
Land ramp5
Other acceleration1
Commander Draw Engine (Xira, the Golden Sting provides card draw)+10ⓘ
Commander Synergy (1 group)+1ⓘ
Tutors2
Draw engines6
Cantrips & burst draw3
Recursion4
Value engines8
Synergy support1
Artifact/enchantment removal3
Spot removal5
Board wipes2
Edict effects1
Protection2
Mana Acceleration (13 sources)+1ⓘ
Dual & shock lands3
+5
+5
+5
Premium utility lands2
+6
+5
Utility lands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+4
+5
+5
3 Combo Families (6 lines, Consistency: 68%)+29ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy (1 group)+1ⓘ
Combo pieces6
Synergy pieces15
Win conditions1
Combat threats4
Sacrifice outlets1
Drain effects3
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.2 → Bracket 4
0.2 above Bracket 3 ceiling (7)
1.8 below Bracket 5 threshold (9)
Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Insect Tribal16 cards
16 insect creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.