Commander
3.4±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(193 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Land ramp12
Other acceleration2
Treasure generators1
Draw engines2
Cantrips & burst draw7
Recursion3
Counterspells4
Spot removal3
Graveyard hate1
Stax & hate1
Protection2
Mana Acceleration (17 sources)+7ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Fetchlands4
Dual & shock lands3
Premium utility lands1
Utility lands7
Taplands3
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 evasion enablers, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 30%)+16ⓘ
Combo pieces2
Synergy pieces5
Win conditions3
Combat threats8
Token generators2
Reanimation1
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Threats88Mana base82Consistency55
0.4 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Morph13 cards
13 morph creatures. Hide your threats face-down for surprise reveals.
Hatebears6 cards
6 hatebear creatures. Small creatures that restrict opponents.