Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(313 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks5
Mana dorks2
Land ramp2
Other acceleration1
Treasure generators1
Commander Draw Engine (Aurelia, the Law Above provides card draw)+10ⓘ
Draw engines1
Cantrips & burst draw2
Value engines2
Counterspells1
Spot removal9
Artifact/enchantment removal1
Board wipes2
Stax & hate2
Protection6
Two-Color Mana Base (no fixing needed)+19ⓘ
Mana Acceleration (11 sources)+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands3
Taplands4
Combat Damage Synergy: token package, 1 extra combat, 2 haste enablers, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
Tempo Control (lockout lethality)+6.2ⓘ
1 extra turn effect+5ⓘ
Synergy pieces8
Combat threats7
Sacrifice outlets1
Token generators9
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Threats95Mana base75Interaction69
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Token Strategy23 cards
23 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.