Commander
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Primary win line:Go-wide combat finish
High confidence(583 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana13
+1 more
Mana rocks5
Mana dorks1
Land ramp1
Other acceleration4
Treasure generators5
Tutors10
Draw engines4
Cantrips & burst draw12
Wheels1
Recursion1
Value engines4
Counterspells2
Spot removal7
Graveyard hate1
Board wipes2
Protection1
Mana Acceleration (25 sources)+15ⓘ
Fetchlands9
Dual & shock lands6
Premium utility lands1
Utility lands3
Taplands7
Other1
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Synergy pieces5
Win conditions2
Combat threats2
Drain effects2
Reanimation2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 8.0 (Bracket 4)+Game Changers→ Bracket 5
Mana base96Speed95Consistency93
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Demon Tribal9 cards
9 demon creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.