LOCURST GROD

Commander
8.4±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.2
High confidence592 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana12
Mana rocks4
Treasure generators1
Commander Draw Engine+15
Commander Synergy+1
Tutors2
Draw engines15
Cantrips & burst draw2
Wheels6
Value engines1
Other1
Counterspells6
Spot removal2
Board wipes1
Protection4
Two-Color Powerhouse Lands+16
Mana Acceleration+5
Fetchlands7
Dual & shock lands6
Premium utility lands3
Utility lands10
Taplands2
Basic lands2
3 Combo Families+29
Combat Damage Synergy+25
Combo pieces4
Synergy pieces3
Win conditions3
Combat threats5
Drain effects6
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.4+Game Changers 8 Bracket 4

1.4 above Bracket 3 ceiling (7)

0.6 below Bracket 5 threshold (9)

Game changers 8
Minimum Bracket 4
2-card combo 1
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes4 total

Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Aristocrats (Commander)9 cards

This deck generates value from sacrificing and recurring creatures.

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Big Mana6 cards

6 mana doublers. Generate massive amounts of mana for huge spells.

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Combos3 total

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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.