Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(409 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana8
Mana rocks4
Other acceleration5
Treasure generators1
Draw engines8
Cantrips & burst draw2
Wheels1
Scry & Surveil1
Recursion4
Value engines2
Spot removal3
Land destruction1
Board wipes3
Stax & hate2
Edict effects2
Mono-Color Powerhouse Lands (6)+25ⓘ
Mana Acceleration (16 sources)+6ⓘ
Utility lands5
Taplands2
Basic lands1
Swamp+25
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces5
Synergy pieces5
Win conditions4
Combat threats2
Sacrifice outlets4
Drain effects1
Token generators2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats95Speed88Mana base72
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.