Emry, Lurker of the Loch

5.9±0.2
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(407 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+21
Mana Acceleration (14 sources)+4
Taplands1
Basic lands1
3 Combo Families (3 lines, Consistency: 70%)+29
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Consistency91Threats91Mana base70

1.4 above Bracket 2 ceiling (4.5)

0.6 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Artifacts Matter21 cards

21 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Artifacts (Commander)1 cards

Commander synergizes with artifacts.

Token Strategy8 cards

8 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos3 total