Commander
5.9±0.2
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(407 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks4
Mana dorks2
Land ramp1
Other acceleration2
Treasure generators1
Tutors2
Draw engines9
Cantrips & burst draw13
Recursion5
Value engines5
Counterspells3
Spot removal5
Graveyard hate2
Stax & hate1
Protection3
Mono-Color Mana Base (no fixing needed)+21ⓘ
Mana Acceleration (14 sources)+4ⓘ
Utility lands7
Taplands1
Basic lands1
Island+30
3 Combo Families (3 lines, Consistency: 70%)+29ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16ⓘ
Combo pieces8
Synergy pieces3
Combat threats4
Sacrifice outlets1
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Consistency91Threats91Mana base70
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Artifacts Matter21 cards
21 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.