Commander
5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(387 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks6
Mana dorks8
Land ramp2
Other acceleration2
Treasure generators1
Commander Draw Engine (Ms. Bumbleflower provides card draw)+18ⓘ
Draw engines17
Cantrips & burst draw4
Value engines4
Other1
Counterspells6
Spot removal1
Graveyard hate2
Board wipes1
Stax & hate4
Protection15
Mana Acceleration (21 sources)+11ⓘ
Fetchlands2
Dual & shock lands7
Premium utility lands6
Utility lands4
Taplands1
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Mana base90Speed88Interaction88
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Burn16 cards
16 damage dealers. Burn opponents down with direct damage.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Group Hug12 cards
12 group hug effects. Help everyone while secretly advancing your plan.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.