Errant and Giada

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Commander
6.6±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence464 pts
Estimated win turn
T8best
T10typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks4
Land ramp1
Other acceleration3
Tutors1
Draw engines8
Cantrips & burst draw4
Scry & Surveil6
Value engines8
Counterspells3
Spot removal6
Board wipes2
Stax & hate4
Protection8
Other1
Fetchlands2
Dual & shock lands2
Premium utility lands4
Utility lands5
Taplands6
Basic lands2
2 Combo Families+22
Combo pieces5
Synergy pieces1
Win conditions1
Combat threats7
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 (Bracket 3)+Game Changers 6 Bracket 4
Game changers 6
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Voltron8 cards

8 equipment/auras. Stack these on the commander for one-shot commander damage kills.

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Legends Matter9 cards

9 legendary synergies. Legends in the deck grow stronger together.

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Hatebears5 cards

5 hatebear creatures. Small creatures that restrict opponents.

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Combos2 total

  • 3-card combos · 2
  • +++
    1 setup prereq
  • ++
    Permanent that can be cast using C