Commander
No commander provided4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(321 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks8
Land ramp3
Treasure generators3
Tutors1
Draw engines1
Cantrips & burst draw6
Wheels1
Recursion3
Spot removal6
Graveyard hate2
Board wipes1
Stax & hate1
Protection4
Mana Acceleration (15 sources)+5ⓘ
Fetchlands6
Dual & shock lands3
Premium utility lands1
Utility lands5
Taplands4
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Combat threats1
Sacrifice outlets1
Token generators3
Reanimation1
Group slug1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Mana base86Speed78Consistency69
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Graveyard/Reanimator13 cards
13 graveyard synergies. Use your graveyard as a second hand.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.