Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(436 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks7
Mana dorks1
Land ramp1
Other acceleration2
Treasure generators1
Draw engines9
Cantrips & burst draw7
Value engines5
Counterspells4
Spot removal3
Stax & hate1
Protection4
Two-Color Mana Base (no fixing needed)+4ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands2
Utility lands1
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: token package, 2 evasion enablers+11ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+2.6ⓘ
Combo pieces3
Synergy pieces4
Win conditions1
Combat threats2
Drain effects1
Reanimation1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats91Consistency88Mana base75
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes4 total
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Consultation / Thoracle2 cards
2 Consultation line cards. Win by exiling your library.
Storm5 cards
5 storm synergies. Chain spells for exponential value.