Goblin Tribal Deck

Commander
No commander provided
3.0±0.8
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(172 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Other acceleration1
Tutors1
Draw engines1
Basic lands1
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 3 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
2 Combo(s) Detected (Consistency: 37%)+20
Win conditions1
Sacrifice outlets1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.0 → Bracket 2
Threats92Mana base36Interaction24

Right at the Bracket 2 threshold

1.5 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal50 cards

50 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies31 cards

31 low-cost creatures. Swarm the board and pump for lethal attacks.

Warrior Tribal22 cards

22 warrior creatures detected. Tribal synergies can create powerful board states.

Combos2 total