Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(371 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana dorks12
Land ramp5
Treasure generators2
Tutors2
Draw engines6
Cantrips & burst draw6
Recursion1
Counterspells2
Spot removal5
Mana Acceleration (19 sources)+9ⓘ
Two-Color Powerhouse Lands (2)+9ⓘ
Two-Color Mana Base (no fixing needed)+6ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands3
Taplands2
Combat Damage Synergy: token swarm strategy, 1 token doubler+23ⓘ
1 Combo(s) Detected (Consistency: 70%)+21ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Combat threats3
Token generators2
Clone effects1
Extra turns2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats84Consistency80Speed78
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Elf Tribal27 cards
27 elf creatures detected. Tribal synergies can create powerful board states.
+1/+1 Counters21 cards
21 counter synergies. Grow your creatures over time for massive threats.
Blink/Flicker17 cards
17 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.