(ERIK’S) Fellowship or Aid

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(371 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mana Acceleration (19 sources)+9
Two-Color Powerhouse Lands (2)+9
Two-Color Mana Base (no fixing needed)+6
Dual & shock lands1
Premium utility lands2
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler+23
1 Combo(s) Detected (Consistency: 70%)+21
1 extra turn effect+5
Token generators2
Clone effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Threats84Consistency80Speed78

1.0 above Bracket 2 ceiling (4.5)

1.0 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

Elf Tribal27 cards

27 elf creatures detected. Tribal synergies can create powerful board states.

+1/+1 Counters21 cards

21 counter synergies. Grow your creatures over time for massive threats.

Blink/Flicker17 cards

17 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Combos1 total