Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(527 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15ⓘ
Fast mana5
Mana dorks9
Land ramp2
Other acceleration1
Commander Draw Engine (Ellivere of the Wild Court provides card draw)+10ⓘ
Tutors8
Draw engines3
Cantrips & burst draw2
Recursion1
Value engines3
Spot removal7
Artifact/enchantment removal2
Graveyard hate1
Stax & hate13
Two-Color Powerhouse Lands (4)+13ⓘ
Mana Acceleration (17 sources)+7ⓘ
Fetchlands4
Dual & shock lands4
Premium utility lands6
Utility lands8
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 88%)+23ⓘ
Combo pieces2
Synergy pieces1
Combat threats3
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Interaction96Mana base92Speed87
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies24 cards
24 low-cost creatures. Swarm the board and pump for lethal attacks.
Stax17 cards
17 stax pieces. Tax and restrict opponents' resources while breaking parity.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.