Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(332 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks3
Other acceleration2
Treasure generators1
Tutors2
Cantrips & burst draw7
Value engines2
Spot removal7
Board wipes2
Stax & hate1
Protection4
Two-Color Mana Base (no fixing needed)+35ⓘ
Mana Acceleration (11 sources)+1ⓘ
Utility lands1
Taplands1
Combat Damage Synergy: 3 damage multipliers+12ⓘ
Synergy pieces5
Win conditions3
Combat threats1
Drain effects4
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Threats81Mana base75Speed71
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Burn19 cards
19 damage dealers. Burn opponents down with direct damage.
Storm12 cards
12 storm synergies. Chain spells for exponential value.
Wizard Tribal10 cards
10 wizard creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.