Ultima, Origin of Oblivion

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Commander combat pressure
High confidence(386 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, aristocrats engine, 1 damage multiplier+25
Combo pieces1
Token generators1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.5 (Bracket 3)+Game Changers Bracket 4
Speed91Consistency80Interaction80
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Storm14 cards

14 storm synergies. Chain spells for exponential value.

Artifacts Matter13 cards

13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Stompy / Big Mana12 cards

12 high-impact creatures. Ramp into massive threats that dominate the board.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.