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Power level
7.5±0.5
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Medium confidence651 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana4
Mana rocks4
Mana dorks4
Land ramp6
Other acceleration4
Tutors11
Draw engines14
Cantrips & burst draw16
Recursion23
Value engines8
Counterspells2
Spot removal23
Graveyard hate3
Board wipes7
Stax & hate3
Protection3
Mana Acceleration+15ⓘ
Fetchlands3
Dual & shock lands2
Premium utility lands2
Utility lands13
Taplands4
Basic lands2
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 4 evasion enablers, aristocrats engine+25ⓘ
Combo pieces2
Synergy pieces35
Win conditions2
Combat threats8
Sacrifice outlets2
Token generators4
Reanimation2
Group slug1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
This deck has no formal Bracket 4 markers (no Game Changers, 2-card combos, MLD, or extra turns). Its power level places it here, but under a marker-only reading of WotC's bracket guidance it may fit Bracket 3.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Graveyard/Reanimator68 cards
68 graveyard synergies. Use your graveyard as a second hand.
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Stompy / Big Mana51 cards
51 high-impact creatures. Ramp into massive threats that dominate the board.
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Reanimator41 cards
41 reanimation effects. Cheat big creatures into play from the graveyard.
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