Commander
7.9±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(540 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks2
Mana dorks4
Land ramp4
Other acceleration4
Treasure generators2
Commander Draw Engine (Cloud, Ex-SOLDIER provides card draw)+10ⓘ
Tutors6
Draw engines10
Recursion3
Value engines2
Counterspells1
Spot removal6
Artifact/enchantment removal1
Graveyard hate1
Stax & hate1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands6
Dual & shock lands7
Premium utility lands4
Utility lands7
Taplands5
2 Combo(s) Detected (Consistency: 100%)+30ⓘ
Combat Damage Synergy: token package, 2 extra combats, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces3
Synergy pieces1
Win conditions1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Mana base94Consistency89Speed87
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Legends Matter17 cards
17 legendary synergies. Your legends grow stronger together.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Voltron15 cards
15 equipment/auras. Stack these on your commander for one-shot commander damage kills.