The Lord of Pain

5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Attrition and lockout endgame
High confidence(357 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Mana Acceleration (21 sources)+11
Taplands1
Basic lands2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3
Interaction86Speed85Mana base84

0.7 above Bracket 2 ceiling (4.5)

1.3 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Burn10 cards

10 damage dealers. Burn opponents down with direct damage.

Legends Matter10 cards

10 legendary synergies. Your legends grow stronger together.

Aristocrats7 cards

7 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.