Commander
4.9±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(339 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks6
Other acceleration3
Commander Draw Engine (Dr. Eggman provides card draw)+15ⓘ
Tutors2
Draw engines8
Cantrips & burst draw4
Recursion3
Value engines5
Spot removal5
Board wipes3
Stax & hate1
Protection1
Fetchlands3
Premium utility lands2
Utility lands8
Taplands9
Combat Damage Synergy: token package, 1 haste enabler, 10 evasion enablers, aristocrats engine+25ⓘ
Combo pieces1
Synergy pieces2
Win conditions5
Combat threats5
Drain effects1
Token generators4
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 3
Consistency88Threats84Mana base79
0.4 above Bracket 2 ceiling (4.5)
1.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter29 cards
29 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Vehicles14 cards
14 vehicles. Crew your way to victory with artifact creatures.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.