Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(386 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (46% CMC 5+)+-10ⓘ
Mana rocks4
Other acceleration2
Treasure generators1
Commander Draw Engine (Norman Osborn provides card draw)+18ⓘ
Extra turns redundancy (4 effects)+8ⓘ
Draw engines6
Cantrips & burst draw7
Wheels2
Recursion1
Spot removal5
Graveyard hate1
Board wipes6
Stax & hate2
Protection1
Premium utility lands1
Utility lands6
Taplands20
4 extra turn effects (strong tempo)+15ⓘ
Tempo Control (lockout lethality)+7.8ⓘ
Combat Damage Synergy: 1 extra combat+6ⓘ
Synergy pieces7
Win conditions2
Combat threats1
Reanimation1
Extra turns2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Extra Turns→ Bracket 4
Consistency97Threats82Mana base66
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Game changers 3
✓
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Graveyard/Reanimator10 cards
10 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.