Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(353 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks17
Other acceleration2
Treasure generators2
Draw engines2
Cantrips & burst draw14
Value engines1
Counterspells4
Spot removal2
Artifact/enchantment removal1
Protection2
Mana Acceleration (25 sources)+15ⓘ
Two-Color Mana Base (no fixing needed)+6ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands2
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces2
Synergy pieces2
Win conditions1
Combat threats2
Sacrifice outlets2
Drain effects1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Speed90Mana base75Consistency68
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.
Artifacts Matter6 cards
6 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Burn5 cards
5 damage dealers. Burn opponents down with direct damage.