Commander
3.0±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(171 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks2
Other acceleration1
Draw engines4
Cantrips & burst draw3
Recursion2
Value engines3
Other4
Spot removal14
Board wipes5
Stax & hate3
Edict effects1
Tempo Control (lockout lethality)+7.1ⓘ
Combo pieces1
Synergy pieces5
Win conditions2
Combat threats6
Drain effects2
Token generators2
Damage multipliers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.0 (Bracket 2)+Game Changers→ Bracket 3
Interaction81Mana base70Threats53
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stax16 cards
16 stax pieces. Tax and restrict opponents' resources while breaking parity.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.