Commander
9.9±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
High confidence685 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana7
+9
+7
Mana rocks2
Other acceleration1
Treasure generators2
Tutors13
Draw engines3
Cantrips & burst draw4
Wheels1
Recursion3
+3
+2
Value engines5
Counterspells4
Spot removal10
Artifact/enchantment removal1
Graveyard hate1
Stax & hate1
Protection2
Two-Color Powerhouse Lands (6)+20ⓘ
Fetchlands8
+8
+8
+8
+8
+8
+8
+8
+7
Dual & shock lands4
+9
+6
+5
+4
Premium utility lands4
+6
+5
+5
+5
Utility lands6
+4
+3
+2
+2
+2
+2
Taplands2
+2
Basic lands2
+5
+2
7 Combo Families (15 lines, Consistency: 92%)+52ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces15
Synergy pieces4
Win conditions1
Sacrifice outlets2
Other2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.9 → Bracket 5
Threats97Consistency96Mana base95
0.9 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 11
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Goblin Tribal18 cards
18 goblin creatures detected. Tribal synergies can create powerful board states.
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Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Combo (Commander)8 cards
This deck is built around assembling infinite combos or combo finishes.
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