Commander
5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(373 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (43% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Mana dorks6
Land ramp3
Other acceleration9
Treasure generators1
Draw engines7
Cantrips & burst draw3
Recursion4
Value engines5
Counterspells1
Spot removal9
Graveyard hate1
Board wipes2
Edict effects1
Protection2
Mana Acceleration (22 sources)+12ⓘ
Dual & shock lands5
Premium utility lands6
Utility lands7
Taplands5
Other1
2 Combo Families (2 lines, Consistency: 98%)+29ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces5
Synergy pieces10
Win conditions2
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Threats93Mana base87Interaction70
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elemental Tribal31 cards
31 elemental creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.