Commander
7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(458 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana7
Mana rocks1
Mana dorks5
Land ramp2
Other acceleration2
Treasure generators2
Tutors6
Draw engines5
Cantrips & burst draw2
Counterspells2
Spot removal6
Board wipes1
Stax & hate1
Two-Color Powerhouse Lands (5)+20ⓘ
Mana Acceleration (18 sources)+8ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands1
Utility lands12
Taplands3
7 Combo(s) Detected (Consistency: 92%)+52ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 extra combat, 3 haste enablers, 1 damage multiplier+25ⓘ
Combo pieces9
Synergy pieces6
Win conditions2
Combat threats2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats92Speed90Mana base90
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Voltron14 cards
14 equipment/auras. Stack these on your commander for one-shot commander damage kills.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.