Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(454 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana4
Mana rocks5
Mana dorks1
Other acceleration4
Treasure generators1
Low Land Count (28/29)+-3ⓘ
Tutors1
Draw engines2
Cantrips & burst draw8
Recursion6
Value engines5
Control Strategy Bonus (13 interaction cards)+25ⓘ
Counterspells6
Spot removal6
Board wipes1
Stax & hate2
Protection1
Mono-Color Mana Base (no fixing needed)+28ⓘ
Mana Acceleration (14 sources)+4ⓘ
Mono-Color Powerhouse Lands (1)+2ⓘ
Low Land Count (28/29)+-3ⓘ
Dual & shock lands1
Utility lands8
Basic lands1
Island+19
4 Combo(s) Detected (Consistency: 49%)+29ⓘ
Combo pieces10
Synergy pieces1
Win conditions3
Combat threats1
Sacrifice outlets1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats91Speed80Consistency79
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter14 cards
14 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.