Commander
7.6±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(525 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks10
Mana dorks1
Other acceleration3
Treasure generators7
Commander Draw Engine (Norman Osborn provides card draw)+18ⓘ
Tutors1
Draw engines10
Cantrips & burst draw10
Wheels6
Recursion2
Counterspells5
Spot removal2
Artifact/enchantment removal1
Board wipes2
Stax & hate2
Mana Acceleration (17 sources)+7ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands4
Utility lands10
6 Combo(s) Detected (Consistency: 55%)+38ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces8
Synergy pieces7
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.6 → Bracket 4
Consistency96Threats90Speed87
1.1 above Bracket 3 ceiling (6.5)
0.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Discard17 cards
17 discard synergies. Empty opponents' hands while gaining value.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.