Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(458 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Mana dorks3
Land ramp5
Other acceleration2
Tutors3
Draw engines6
Cantrips & burst draw2
Spot removal6
Graveyard hate1
Board wipes3
Stax & hate2
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands7
Premium utility lands4
Utility lands7
Taplands4
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 4 evasion enablers, 1 damage multiplier+25ⓘ
Commander Synergy (2 groups)+8ⓘ
Synergy pieces2
Win conditions5
Combat threats5
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats91Mana base85Interaction84
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Dinosaur Tribal23 cards
23 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.