Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(489 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks12
Mana dorks9
Land ramp15
Other acceleration4
Commander Draw Engine (Eshki, Temur's Roar provides card draw)+18ⓘ
Tutors1
Draw engines10
Cantrips & burst draw4
Value engines2
Counterspells2
Stax & hate1
Protection2
Mana Acceleration (43 sources)+15ⓘ
Dual & shock lands6
Premium utility lands2
Utility lands5
4 Combo(s) Detected (Consistency: 55%)+31ⓘ
Combat Damage Synergy: 1 extra combat, 2 haste enablers+10ⓘ
Combo pieces6
Synergy pieces1
Win conditions4
Combat threats2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Speed98Threats87Consistency85
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.